JASPER LODGE #14

A.F.A.M

Grand Lodge of Alberta

 
 
      
 
 
 
 

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Oktoberfest '07

 

Purpose- To hold a annual signature event in Edmonton, AB. that promotes social activity between the lodges, frats and Freemasonry. 

Timeline- October 13th 2007 5:30 P.M. open for drinks - 6:30 Dinner 

Venue- Al Shamal Shrine 14510-142st. 

Price- 55.00 dollars

 

Ticket sales- Will commence to Masons, Students and their friends with a target sales figure of 122 to 320  

Menu- Roast Chicken, Wurst, Dumplings in Gravy, Sauerkraut, Fried Potato and Pork Hocks. 

Beverages- A host bar that services Beer as well as Non-Alcoholic Alts. 

Decorations- Beer Mugs with logo's will be included in the price as will plastic alpine hats.  The hall will be decorated with various streamer and flags. 

Catering-  Tony Chong will be preparing the feast 

Entertainment- Oompha music and Drinking songs  

The Virtruvian Invitational Games- This will be a gathering of teams made up of Letter Frats, Mason teams other worthies.

 Scholary-1000 dollar scholarship to be granted by blind draw of all students invited to the  V.I.G..

 

Vitruvian Invitational Games

 

Tradition
Getting together to socialize and have some fun over a few beers has a long, rich tradition in nearly every country in the world.

From ancient taverns to suburban basements, these “beer games” have always promoted fun & social interaction - enjoying good times with good friends.

The Vitruvian Invitational Games was established to embrace, and advance this tradition.

Competition
The 5 competitive events at the VIG were carefully researched and chosen, in part, because of their ubiquity around the world.

Also, each of the games

·        have well known and generally recognized rules.

·        can be accurately measured.

·        and can establish a clear winner.

The cumulative results of these 4 events will be used to crown a winner and they will recieve the honor of their Team and fraturnity being immortalized on the Gareth Stein Trophy.


Teams will consist of four male competitors affiliated with your Fraternity. Limit 1 team per fraternity but supports are welcome to buy a ticket and cheer you on. To register your team or for ticket information contact Chris Williams at 288 4761

The events are as follows.

Pint Chug

In this event, each must choose an individual “Pint Chug” specialist to be timed consuming exactly 16 fluid ounces of beer.

The game commences when the VIG starting light reaches green. The VIG official timing device will measure the elapsed time between the green light and the empty pint glass being placed bottom down on the timing platform.

The following rules apply to the Pint Chug:

A. Official glass is 18 fluid ounces.

B. Official amount of beer in each glass is 16 fluid ounces.

C. Each pint glass must start and end bottom down within the timing platform.

D. All participants must be standing with both feet on floor (unless contestant is handicapped) .

E. All participants must start with lifting hand near but not touching the glass.

F. Non-lifting hand must be placed behind back.

G. Athletes may position their face and hands as close to the glass and timing platform as they wish – provided no part of their body makes contact with the glass or timing platform prior to the start.

H. Timing begins when starting light reaches green.

I. Athletes who lift pint glass from platform before green light will be charged with a false start.

J. Each athlete is allowed one false start.

K. Athletes with two false starts are disqualified from the heat.

L. Players must empty entire contents of pint glass before placing it back on the platform.

M. The limited spill rule is in effect. Loss of liquid from the glass, which delivers an excessive amount of spillage onto the participant, will result in disqualification by the referee. This will be at the discretion of the referee and judging committee.

N. Timing stops when the glass is placed down on timing platform.

O. There is a Residual Liquid Allowance of ¼ of an ounce, as denoted by line on bottom of official glass. If any liquid remains above the line the contestant is disqualified

 

Boat Race

In this event, four team members each have 2 - 10 fluid ounce glasses with 8 fluid ounces of beer placed in front of them. The game commences after the World Beer Games official starting light reaches green.

The first member of the team lifts one of the glasses, drinks the contents and places the empty glass on the timing device. As soon as the empty glass is placed on the table the second member lifts one of his/her glasses from the table, drinks the contents and places the empty glass on the table. This process repeats for player three and four.

Player four “rounds the corner” by lifting and drinking his/her first ½ pint and then drinking his/her second pint and sends the relay back to player three, then two and finally one.

The following rules apply to the Boat Race:

A. Official glass is 10 fluid ounces

B. Official amount of beer in each glass is 8 fluid ounces.

C. Each ½ pint glass must start and end bottom down.

D. All participants must be standing with both feet on floor or kneeling (unless contestant is handicapped).

E. All participants must start with lifting hand near but not touching the glass.

F. Non-lifting hand must be placed behind back unless you are the “anchor” who can have both hands available.

G. Athletes may position their face and hands as close to the glass as they wish – provided no part of their body makes contact with the glass prior to the start.

H. Timing begins when starting light reaches green.

I. Athletes who lift pint glass from platform before green light will be charged with a false start.

J. Each athlete is allowed one false start.

K. Athletes with two false starts are disqualified from the heat.

L. Players must drain entire contents of ½ pint glass before placing glass back on the platform.

M. The limited spill rule is in effect. Loss of liquid from the glass, which delivers an excessive amount of spillage onto the participant, will result in disqualification by the referee. This will be at the discretion of the referee and judging committee.

N. There is a Residual Liquid Allowance of ¼ oz as denoted by line on bottom of official glass. If any liquid remains above the line contestant is disqualified

 

Belch and Toss

This event measures team skill and accuracy in tossing a standard empty 12 oz. aluminium can into a trash can while in the reclining position in a reclining chair.

Teams of four are as follows: Feeders and the Chucker.

The Chucker – sits reclined in the chair and tosses the cans into the trash bin.
The Feeders – are stationed behind the chair and after drinking the beer hands the empty cans to the chucker.

Rules for the Empty Can Toss are as follows:

A. Round lasts :30.

B. Most cans shot into the trash can within the :30 wins round.

C. Teams begin at starting green light.

D. Teams starting before the prompt will be charged with one false start.

E. Teams with more than one false start are disqualified.

F. Trash Can placed 7 feet from chair.

G. Chucker can choose can placement of 2.5 feet to the left or right of center depending on Chuckers shooting arm.

H. Chucker begins seated upright in chair with both hands on chair arms.

I. Both Chuckers feet must be planted on floor.

J. Feeders begins standing behind the chair

K. Feeders takes cans from pile, drinks it and hands to Chucker.

L. Feeders can only hand one can at a time.

M. Chucker shoots cans into trash.

N. Chucker must keep both shoulders against back of chair at all times.
                                                                                                                                           

The Longest Yard 

In this event, each team will compete together to drink a Yard of ale as quickly as possible.
The game commences when the VIG starting light reaches green. The VIG official timing device will measure the elapsed time between the green light and the empty pint glass being placed bottom down on the timing platform.

The following rules apply to the Pint Chug:

A. Official Yard Glass.

B. Official amount of beer in each Yard to be  ounces.

C. Each Yard Glass must start and end bottom down within the timing platform.

D. All participants must be standing with both feet on floor (unless contestant is handicapped) .

E. All participants must start with lifting hands near but not touching the glass.


G. Athletes may position their face and hands as close to the glass and timing platform as they wish – provided no part of their body makes contact with the glass or timing platform prior to the start.

H. Timing begins when starting light reaches green.

I. Athletes who lift Yard glass from platform before green light will be charged with a false start.

J. Each team is allowed one false start.

K. Athletes with two false starts are disqualified from the heat.

L. Players must empty entire contents of pint glass before placing it back on the platform.

M. The limited spill rule is in effect. Loss of liquid from the glass, which delivers an excessive amount of spillage onto the participant, will result in disqualification by the referee. This will be at the discretion of the referee and judging committee.

N. Timing stops when the glass is placed down on timing platform.

O. There is a Residual Liquid Allowance of ¼ of an ounce, as denoted by line on bottom of official glass. If any liquid remains above the line the contestant is disqualified.

The Joke telling contest

One man per team tells a joke, the winner is judged by cheering after all teams have told their joke.

Any unsportsmanlike like or improper behaviour as judged by Games Arbiter will result is immediate disqualification and ejection from the event.

 

This event is subject to change.